Monday, October 7, 2019

Automotive AR and VR Market Key players Continental, Microsoft, Visteon Corporation, Volkswagen, Unity, Bosch, DAQRI, HTC, Hyundai Motor, and Wayray.


The global automotive AR and VR market encompasses AR and VR type and application segment of the automotive AR and VR market. The global automotive AR and VR market is a very dynamic market and is expected to witness growth during the forecast period. The development of new and diversified technologies creates opportunities within the automotive industry. The automotive AR and VR market is analyzed and estimated in accordance with the impacts of the drivers, restraints, and opportunities. The period studied in this report is from 2018 to 2025.

The market is segmented by type of automotive AR and VR used, which includes augmented reality (AR) and virtual reality (VR). Also, based on application, the market is classified into research & development, manufacturing & supply, marketing & sales, aftersales, support functions, product. Based on region, it is analyzed across North America, Europe, Asia-Pacific, and LAMEA.


The key players analyzed in the automotive AR and VR market include Continental, Microsoft, Visteon Corporation, Volkswagen, Unity, Bosch, DAQRI, HTC, Hyundai Motor, and Wayray.

Key Benefits for Automotive Ar And Vr Market:

    This study presents the analytical depiction of the global automotive AR and VR market along with the current trends and future estimations to depict the imminent investment pockets.

    The overall market potential is determined to understand the profitable trends to enable stakeholders gain a stronger foothold in the market.

    The report presents information related to key drivers, restraints, and opportunities with a detailed impact analysis.

    The current market is quantitatively analyzed from 2017 to 2025 to highlight the financial competency of the market.

    Porter’s five forces analysis illustrates the potency of the buyers and suppliers.

Automotive Ar And Vr Key Market Segments:

By Type

 Augmented Reality (AR)
 Virtual Reality (VR)

By Application
 Research & Development
 Manufacturing & Supply
 Marketing & Sales
 Aftersales
 Support Functions
 Product

By Region

 North America
      
    U.S.
     Canada
      Mexico
   Europe
    UK
     Germany
      France
       Russia
    Rest of Europe

 Asia-Pacific
    China
     India
     Japan
     Australia
    Rest of Asia-Pacific

          LAMEA
   Latin America
     Middle East
     Africa

Table of content

CHAPTER 1: INTRODUCTION
1.1. Report description
1.2. Key benefits for stakeholders
1.3. Key market segments

1.4. Research methodology
1.4.1. Primary research
1.4.2. Secondary research
1.4.3. Analyst tools and models

CHAPTER 2: EXECUTIVE SUMMARY
2.1. CXO perspective
2.2. Automotive use case grid analysis for AR and VR
2.3. Benefits of AR and VR in automotive sector

CHAPTER 3: MARKET OVERVIEW
3.1. Market definition and scope

3.2. Key findings
3.2.1. Top impacting factors
3.2.2. Top investment pockets
3.2.3. Top winning strategies

3.3. Porters five forces analysis
3.4. Key player positioning (2017)
3.5. Market dynamics
3.5.1. Drivers
3.5.1.1. Advent of connectivity technological advancements
3.5.1.2. High need of augmented and virtual reality in automotive
3.5.1.3. Cost-efficient benefits of augmented and virtual reality based solutions

3.5.2. Restraints
3.5.2.1. Serious threats to the physical and emotional wellbeing of the end-users
3.5.2.2. High Dependence on Internet Connectivity

3.5.3. Opportunities
3.5.3.1. Formation of mixed reality (MR) from integration of AR and VR
3.5.3.2. Development of HUD system to enhance safety

CHAPTER 4: AUTOMOTIVE AR AND VR MARKET, BY TYPE

4.1. Overview
4.2. AUGMENTED REALITY
4.2.1. Key market trends, growth factors and opportunities
4.2.2. Market size and forecast, by region
4.2.3. Market analysis by country

4.3. VIRTUAL REALITY
4.3.1. Key market trends, growth factors, and opportunities
4.3.2. Market size and forecast, by region
4.3.3. Market analysis by country

CHAPTER 5: AUTOMOTIVE AR AND VR MARKET, BY APPLICATION

5.1. Overview
5.2. Research & Development
5.2.1. Key market trends, growth factors and opportunities
5.2.2. Market size and forecast, by region
5.2.3. Market analysis by country

5.3. Manufacturing & Supply
5.3.1. Key market trends, growth factors, and opportunities
5.3.2. Market size and forecast, by region
5.3.3. Market analysis by country

5.4. Marketing & sales
5.4.1. Key market trends, growth factors, and opportunities
5.4.2. Market size and forecast, by region
5.4.3. Market analysis by country

5.5. Aftersales
5.5.1. Key market trends, growth factors, and opportunities
5.5.2. Market size and forecast, by region
5.5.3. Market analysis by country

5.6. Support Functions / Training
5.6.1. Key market trends, growth factors, and opportunities
5.6.2. Market size and forecast, by region
5.6.3. Market analysis by country

5.7. Product
5.7.1. Key market trends, growth factors, and opportunities
5.7.2. Market size and forecast, by region
5.7.3. Market analysis by country

CHAPTER 6: AUTOMOTIVE AR AND VR MARKET, BY REGION

6.1. Overview
6.2. North America
6.2.1. Key market trends, growth factors, and opportunities
6.2.2. Market size and forecast, by Type
6.2.3. Market size and forecast, by application
6.2.4. Market analysis by country

6.2.4.1. U.S.
6.2.4.1.1. Market size and forecast, by Type
6.2.4.1.2. Market size and forecast, by application

6.2.4.2. Canada
6.2.4.2.1. Market size and forecast, by Type
6.2.4.2.2. Market size and forecast, by application

6.2.4.3. Mexico
6.2.4.3.1. Market size and forecast, by TYPE
6.2.4.3.2. Market size and forecast, by application

6.3. Europe
6.3.1. Key market trends, growth factors, and opportunities
6.3.2. Market size and forecast, by type
6.3.3. Market size and forecast, by application
6.3.4. Market analysis by country

6.3.4.1. U.K.
6.3.4.1.1. Market size and forecast, by type
6.3.4.1.2. Market size and forecast, by application

6.3.4.2. Germany
6.3.4.2.1. Market size and forecast, by TYPE
6.3.4.2.2. Market size and forecast, by application

6.3.4.3. France
6.3.4.3.1. Market size and forecast, by TYPE
6.3.4.3.2. Market size and forecast, by application

6.3.4.4. Russia
6.3.4.4.1. Market size and forecast, by TYPE
6.3.4.4.2. Market size and forecast, by application

6.3.4.5. Rest of Europe
6.3.4.5.1. Market size and forecast, by TYPE
6.3.4.5.2. Market size and forecast, by application

6.4. Asia-Pacific
6.4.1. Key market trends, growth factors, and opportunities
6.4.2. Market size and forecast, by TYPE
6.4.3. Market size and forecast, by application
6.4.4. Market analysis by country

6.4.4.1. China
6.4.4.1.1. Market size and forecast, by TYPE
6.4.4.1.2. Market size and forecast, by application

6.4.4.2. Japan
6.4.4.2.1. Market size and forecast, by TYPE
6.4.4.2.2. Market size and forecast, by application

6.4.4.3. India
6.4.4.3.1. Market size and forecast, by TYPE
6.4.4.3.2. Market size and forecast, by application

6.4.4.4. Australia
6.4.4.4.1. Market size and forecast, by TYPE
6.4.4.4.2. Market size and forecast, by application

6.4.4.5. Rest of Asia-Pacific
6.4.4.5.1. Market size and forecast, by TYPE
6.4.4.5.2. Market size and forecast, by application

6.5. LAMEA
6.5.1. Key market trends, growth factors, and opportunities
6.5.2. Market size and forecast, by TYPE
6.5.3. Market size and forecast, by application

6.5.4. Market analysis by country
6.5.4.1. Latin America
6.5.4.1.1. Market size and forecast, by TYPE
6.5.4.1.2. Market size and forecast, by application

6.5.4.2. Middle East
6.5.4.2.1. Market size and forecast, by TYPE
6.5.4.2.2. Market size and forecast, by application

6.5.4.3. Africa
6.5.4.3.1. Market size and forecast, by TYPE
6.5.4.3.2. Market size and forecast, by application

CHAPTER 7: COMPANY PROFILES

7.1. Continental AG
7.1.1. Company overview
7.1.2. Company snapshot
7.1.3. Operating business segments
7.1.4. Product portfolio
7.1.5. Business performance
7.1.6. Key strategic moves and developments

7.2. DAQRI
7.2.1. Company overview
7.2.2. Company snapshot
7.2.3. Product portfolio
7.2.4. Key strategic moves and developments

7.3. HTC Corporation
7.3.1. Company overview
7.3.2. Company snapshot
7.3.3. Product portfolio
7.3.4. Business performance
7.3.5. Key strategic moves and developments

7.4. Hyundai Motor Group
7.4.1. Company overview
7.4.2. Company snapshot
7.4.3. Operating business segments
7.4.4. Product portfolio
7.4.5. Business performance
7.4.6. Key strategic moves and developments

7.5. Microsoft Corporation
7.5.1. Company overview
7.5.2. Company snapshot
7.5.3. Operating business segments
7.5.4. Product portfolio
7.5.5. Business performance
7.5.6. Key strategic moves and developments


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